Info
REAL NAME:
IDENTITY:
AFFILIATION:
REGISTERED?:
RELATIVE AGE:
MARITAL STATUS:
SPIRIT'S ORIGIN:
Olaf Sprakenz
Unknown
Germany/Villain
No
mid 50s (spirit: 1000)
Widowed
Tot Avins Species/ Teutonic Era (1000+ years old)
ALIAS(ES):
CURRENT TEAM:
FIRST APPEARANCE:
APPEARANCE DATE:
CREATED BY:
CREATION DATE:
History
Olaf Sprakenz was once a respected German archaeologist from a wealthy and politically connected family. Rejecting his family’s expectations that he enter politics, Olaf instead dedicated himself to archaeology, especially ancient Germanic, Gothic, and Nordic history.
He became a professor, a published author, and built a life with his beloved wife, Valeria. That life collapsed when Valeria and their child both died during childbirth, sending Olaf into profound grief and psychological ruin.
By 1935, Olaf’s grief had metastasized into obsession. Convinced that some ancient relic might restore the dead, he pursued legends across Europe until clues brought him to St. Oswald’s Roman Catholic Church in the Black Forest. There, in a state of mania, Olaf assaulted a priest, uncovered a hidden chamber beneath the altar, and broke through layers of holy protection to reach a sealed urn at the center of a relic-guarded stone box. When he opened it, an ancient dark spirit of a Tots Avins species Teutonic Knight with dark and spiritual magical powers burst free and possessed him, transforming his body, clothing, and soul into a black-winged vessel of living darkness.
The spirit spoke in an old Goth dialect and fled into the night, beginning a wave of horrifying soul-draining attacks across the region. The entity soon became known as Kondor, named by the Nazi occult strike team led by Major VonBattenburg, the man who would later become Baron Berlin. Using scrolls and forbidden ritual knowledge found in the church’s hidden chamber, VonBattenburg discovered a control spell that allowed him to bind Kondor permanently to his command. From that point forward, Kondor became both servant and weapon, fed by the souls of the regime’s enemies and the innocent alike.
During World War II, Kondor served within Axis Force as a soul-devouring terror and airborne enforcer, never straying more than roughly ten miles from Baron Berlin due to the magical leash that bound him. In 1945, after Baron Berlin fell from favor and was taken for cryogenic imprisonment, Kondor was locked in a heavily warded concrete cell lined with Catholic protections. Before he could be released or judged, the bunker collapsed under Soviet bombardment, burying Kondor beneath rock, concrete, and sacred relics for more than seventy years.
When Axis Force finally re-emerged in the modern era after cryogenic failure, Baron Berlin eventually found Olaf/Kondor in a near-death state, emaciated and half-broken after clawing his way free over years of impossible suffering. Rather than destroy him, Berlin restored him by feeding him living victims. Kondor recovered, and Berlin later modified the original controlling magic so the creature could now teleport up to 200 miles while remaining under his influence. That gift came with an added curse: teleportation now creates an even more desperate hunger, requiring massive soul-feeding afterward to prevent catastrophic collapse.
Olaf, what little remains of him, is still trapped inside the monster and longs for release.
Powers
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Body Protection
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Kondor possesses supernatural durability granted by the dark spirit inhabiting Olaf’s body.
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He has Typical protection against:
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Physical attacks
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Extreme temperatures
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Toxins
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Sonic attacks
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Energy attacks
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He also has Remarkable protection against:
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Magical attacks
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Limitation: Holy objects, sacred wards, blessed relics, consecrated ground, and exorcism-based forces bypass or negate this magical protection entirely.
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Flight
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Kondor’s massive black wings allow him to move through the air with great speed and ominous grace.
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Flight speed up to 350 mph
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Maximum altitude of 60,000 feet
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Appears not to require breathing while airborne
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Unaffected by extreme cold at high altitude
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Wings possess the same supernatural protections as the rest of his body
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Teleportation (Modern Era / Post-WWII Enhancement)
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Through Baron Berlin’s revised control ritual, Kondor gained the ability to generate a teleportation portal.
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Can teleport himself plus 1–12 people or objects
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Maximum range: 200 miles
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Portal use remains linked to Baron Berlin’s magical control over him
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This power comes with a severe feeding penalty after use
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Linked Weakness: Teleportation Feeding
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Enhanced Magical Primary Abilities
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The possessing spirit magnifies Olaf’s physical capabilities beyond human limits.
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Remarkable Strength, capable of lifting over 2 tons
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Incredible Endurance
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Requires only 1 hour of sleep every 4 days
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Dark Control
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Dark Grasp
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Kondor projects binding darkness at a nearby foe.
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Excellent immobilization
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Range: 20 yards
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Single target
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Fearsome Stare
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Kondor projects supernatural terror through direct eye contact.
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Remarkable fear projection
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Range: 30 yards
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Haunt
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Kondor may create up to three shadow-like ghost entities that attack a target’s psyche.
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Creates up to 3 dark ghosts
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Attacks target psyche
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Each attack causes Poor damage per strike
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Heart of Darkness
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Kondor releases a burst of negative energy that destabilizes minds and senses.
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Causes disorientation
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Inflicts Feeble negative energy damage over a short duration
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Reduces affected targets’ combat accuracy by at least one level
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Living Shadows
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Kondor extends and animates his own shadow, surging outward to seize enemies.
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Projects in a 45-degree frontal cone
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Range: 40 yards
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Causes Remarkable immobilization to all affected foes
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Dark Assault
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Dark Blast
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Kondor fires a concentrated bolt of negative energy.
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Long-range attack up to 400 yards
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Deals Excellent negative energy damage
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Reduces target accuracy by one level
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Engulfing Darkness
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Kondor releases a burst of dark force around himself that harms enemies while siphoning vitality.
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Area burst centered on Kondor
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Deals Excellent negative energy damage
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Reduces target accuracy by one full level
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Drains health from affected targets to Kondor at a Poor rate
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Drain effect lasts up to 30 seconds, or until broken off
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Gather Shadows
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By drawing in darkness from the surrounding environment, Kondor temporarily empowers himself.
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Increases damage of Dark Assault powers by 10%
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Duration: approximately 12 seconds
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Powers used during this boost heal Kondor by 10%
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Grants Amazing resistance to:
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Disorientation
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Holds
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Immobilization
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Knockback
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Gloom
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Kondor spreads supernatural darkness over an area.
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Darkens up to 300 square feet
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Drops visibility by 4 levels
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Does not impair Kondor’s own sight or combat ability
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Soul Vampirism
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Kondor can drain life force and mental essence through direct contact.
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Must maintain physical contact with the target’s head
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Transfers a Feeble amount of health from target to Kondor over time
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Reduces the target’s psyche by one level over time
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If the target’s psyche is fully drained before life force is exhausted, the victim becomes a near-total mental vegetable for up to one year, after which recovery is painfully slow, regaining psyche one level at a time over similar intervals.
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This is not merely life drain. It is spiritual and mental ruin inflicted at the point of contact.
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Weaknesses
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Exorcism
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Kondor is highly vulnerable to properly performed sacred rites.
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Suffers Typical damage over time if a proper exorcism is performed
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At the brink of destruction, Olaf may be able to challenge Kondor internally for control of his own psyche
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A completed exorcism can potentially release Kondor’s spirit from Olaf’s body
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This is one of the few known methods that can end Kondor without simply destroying the host body outright.
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Soul Vampirism Dependency
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Kondor must feed regularly to survive.
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Must feed on one live human soul per day
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Failure to feed causes a loss of one full power level per day
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Teleportation Feeding
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Kondor’s teleportation power imposes catastrophic spiritual strain.
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After using teleportation, he must feed on 10 souls
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Without that feeding, he suffers a 4-level drop in effectiveness
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If 24 hours pass after teleportation without feeding, the drop worsens to 5 levels
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His abilities continue to degrade by an additional level per day until he feeds or dies
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Equipment
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Magical Armor
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Kondor wears ancient supernatural armor fused to his possessed form. It serves as both protection and containment, acting as a dark shell around Olaf’s body.
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It provides additional:
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Remarkable physical protection
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Remarkable energy protection
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Remarkable temperature protection
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Remarkable magical protection
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Remarkable sonic protection
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Remarkable toxic protection
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Amazing radiation protection
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Additional Features
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Functions as a mystical containment shell, helping hold the spirit within Olaf’s body
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Self-repairs slowly in darkness or after soul-feeding
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Emits a faint aura of dread that can be sensed by magical or religious individuals
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Holy relic contact can crack, suppress, or weaken sections of the armor temporarily
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Shadow-Wreathed Mantle
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Kondor is often cloaked in a dark mantle or trailing shroud of supernatural shadow energy.
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Functions
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Helps him blend into darkness
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Enhances his intimidation and supernatural presence
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Can extend or intensify his Gloom effects
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May partially obscure or distort his silhouette from mundane surveillance or distant observers
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This mantle makes Kondor appear less like a man and more like a moving piece of night.
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Ancient Ritual Relics
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Kondor may be equipped with occult support items when Baron Berlin authorizes them based on mission parameters.
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Possible relic support items include:
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Occult focus charms
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Soul-holding vessels
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Black ritual candles
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Portable summoning or binding components
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Warded transport urns
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Temporary sigils for containment, recovery, or spirit-channeling operations
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These are controlled-use mission assets rather than standard carry items.
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Modern Era Additions
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Axis Force has adapted Kondor for modern field deployment.
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Authorized modern additions include:
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A concealed communications receiver or mystical-tech hybrid communicator
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A portable target-marking beacon for teleport insertion or extraction operations
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A relic-shielded storage satchel for occult materials and mission-specific artifacts
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A modern black combat harness integrated over or into the armor for carrying devices, restraints, ritual tools, or compact mission gear
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Signature Weapon: Soul Talon
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Kondor carries or manifests a dark ritual weapon known as the Soul Talon.
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It may appear as:
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A dark iron ritual dagger
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A clawed gauntlet
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A hooked talon-like magical blade
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Primary Uses
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Soul extraction
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Ritual killings
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Magical channeling
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Enhancing close-range spirit assaults
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Ceremonial executions ordered by Baron Berlin
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The Soul Talon should be viewed less as a conventional weapon and more as an extension of Kondor’s predatory essence.
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Talents
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Gothic History – Master
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Ancient Germanic History – Master
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Death Magic – Professional
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Aerial Combat – Professional
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Melee Combat – Professional
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Marksmanship – Proficient
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Spirit Magic – Proficient
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Mapping of Brain/Soul Centers – Professional






