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Doctor Dilligaff

Image by Markus Spiske
Doctor Dilligaff
Doctor Dilligaff

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Doctor Dilligaff
Doctor Dilligaff

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Doctor Dilligaff
Doctor Dilligaff

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Doctor Dilligaff
Doctor Dilligaff

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D.I.L.L.I.G.A.F. [Explicit]Cancerslug
00:00 / 02:33

INFO

 

REAL NAME: 

IDENTITY: 

AFFILIATION: 

REGISTERED?: 

RELATIVE AGE: 

MARITAL STATUS: 

Unknown

Secret

U.S./Villain

Not likely

Unknown

Single

ALIAS(ES): 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

CREATION DATE: 

None

Virtual Corsairs

N/A

N/A

Don "Major Deej" Finger

18 Oct 2021

RELATIONS:

 

None identified

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HISTORY

 

This villain is a member of the Virtual Corsair cyber terrorist organization, using the name of a popular acronymed mindset; a mindset that he uses his armor's technology to influence into others.

Although this person's identity is unknown, what is known is this is a VERY angry and upset individual who despises non-working people and has become a bit of a rogue symbol of the disparaged working class.

He uses his armor's tech to project frequencies to those around him that trigger certain mental actions - anger, malaise, indifference and/or fear. His armor and tech, according to him, was created through his own 'sweat and blood' only for it to be ripped from him by corporate and government 'shills', which he said he promptly killed.

Today, he sides with the Virtual Corsairs and its leader, Corsair Commander.

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POWERS

 

Power Origin: Normal (technology enhanced suit)

  • Does not have powers

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EQUIPMENT

 

​DILLIGAFF ARMOR MK III

  • Enhancements

    • Increases fighting capability by 1 level (Max: Remarkable)

    • Increases agility capability by 2 levels (Max: Remarkable)

    • Increases strength capability by 1 level (Max: Remarkable)

    • Increases endurance capability by 2 levels (Max: Remarkable)

    • Increases intuition capability by 1 level (Max: Remarkable)

  • Armoring

    • Excellent physical, toxic/toxin protection

    • Remarkable energy, magnetic, electrical and temperate protection

    • Amazing radiation protection

  • Energy Blasters (2)

    • Gauntlets, powered by energy pods

    • Shoots up to excellent energy damage

      • uses equivalent units of power for shot's energy level (ex: 2 excellent blasts = 40 units)

    • 200 yard range​

  • Mento-Influencer ("Dilligaffer")

    • Changes the mental capabilities/state of target(s) at a remarkable level

    • Cannot be used on machines/robots without AI

    • When activated, can perform the following:​

      • Individual Target​ (focused)

        • Can target and project a mental/psionic frequency-based on a remarkable level up to 300 yards away

        • Can select one of several emotions or mental states to those in range:

          • anger

          • malaise

          • fear

          • fearlessness

          • psycho-motor psychosis (this varies depending on target's psychological makeup)

            • doesn't feel pain (numb to pain)​

            • truth telling

            • unlocks physical enhancements by increased one level

            • unlocks mental enhancements by increased one level

          • hate

          • kindness

          • love

          • suicide

          • sleepiness

        • Target receiving a Mento-Influencer effect costs 30 energy units for each several seconds of influence over time (300 per minute)​​

      • Multiple Targets (360-degree wave)

        • Can project in a 360-degree arc a mental/psionic frequency-based attack of a remarkable level up to 150 yards away

        • Can select one of several emotions or mental states to those affected in range:

          • anger

          • malaise

          • fear

          • fearlessness

          • psycho-motor psychosis (this varies depending on target's psychological makeup)

            • doesn't feel pain (numb to pain)​

            • truth telling

            • unlocks physical enhancements by one level

            • unlocks mental enhancements by one level

          • hate

          • kindness

          • love

          • suicide

          • sleepiness

        • Each wave requires 120 energy units for each several seconds of influence over time (1,200 per minute)

  • Auto Repair

    • Good recovery/rebuilding nanite system that repairs damaged body systems and components based on prioritized needs.

    • Nanites have incredible encryption protection and incredible protections versus all except psionic (which provides fantastic protection from) and magic (no protection)).

    • Auto Repair cannot 'recharge' Energy Pods (see below), but can repair their storage capacity if pod(s) is(are) damaged

  • Leaping

    • Remarkable leaping of 300 feet across, 240 feet up and 420 feet down.​

  • Flight

    • Can fly using electro/turbine compressed air jet engines in body/boots/gauntlets for a max flight speed of excellent (400mph) speeds​

    • Can fly only within atmosphere up to 10,000 feet attitude

    • Can only fly for 1 hour before fuel and overheating begins

  • Self Contained Life Support System

    • Provides oxygen and air scrubbing equipment in helmet allowing for 4 hours of closed-circuit life support

  • Electronics Suite

    • Security System

      • Requires a complex (incredible level) security method to override and access this suit and its systems

    • Communications/Audio/Video Package

      • Remarkable level of comms, audio and video

      • planetwide range and remote link capability

      • Can see in normal, night, infra-red, ultraviolet, thermal, x-ray and electronic trace views

    • Cybernetic Capabilities

      • Can access electrically and networked equipment, robots, devices and remote controlled equipment/systems with excellent or less encryption can attempt access to remarkable level encryption/control with effort.​

    • Sensors/Mini-Computer

      • Remarkable level of audio, visual, microscopic/telescopic vision, all spectrum vision, auditory reproduction (can talk in other person's voice (helpful for bypassing audio security access)), atmospheric, electro-frequencies detection sensors, reliable level-identified energy/frequency scans (can determine levels of power, sounds, frequencies, sources, etc.), heat signature scans, etc.​

      • Can sense and obtain data from from own body and any and all controlled cyber-bots or devices and weapons in control of.

      • Onboard computer provides limited AI interface (Jarvis-type) with armor wearer; provides remarkable reason, intuition as a result.

  • Energy Pods (x12)

    • Incredible material​

    • Each pod stores 250 units of energy before requiring to be recharged

    • Can be series out for 12 x 250 power units (3,000 power units)

    • Pods take 4 hours to recharge each using very proprietary charging stations

      • Can charge off of standard 120V electricity, but requires 20 hours to recharge each pod​

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Talents

 
  • Engineering (Professional)

  • Combat Armor Design/Creation (Professional)

  • Manufacturing (Proficient)

  • Metallurgy (Professional)

  • Cybernetics (Master)

  • Computers/Networking (Master)

  • Micro-systems/nanite engineering (Professional)

  • Energy Generation/Distribution (Professional)

  • Psycho-Motor Frequencies (Professional)

  • Pneumonic Interfaces (Professional)

  • Languages:

    • English (Professional)

    • Russian (Professional)

    • German (Professional)

    • French (Professional)

    • Spanish (Proficient)

    • Chinese (Barely Proficient)

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