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Image by Andres Siimon
The Bitch Is BackElton John
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Info

INFO

REAL NAME: 

IDENTITY: 

AFFILIATION: 

REGISTERED?: 

RELATIVE AGE: 

MARITAL STATUS: 

Yvette Moore

Relatively Unknown

Botswana/Vigilante

No

late 20s

Single

ALIAS(ES): 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

CREATION DATE: 

RELATIONS:

 

TBD

None

Daybreakers

NA

NA

Don "Major Deej" Finger

27 Jan 2020

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History

History

Yvette Moore is African citizen who saw her entire Botswana family and village wiped out by vampires.  She was the only survivor at the age of 10.

She was found by UNICEF workers and brought to an orphanage in Mumbasa, Kenya. There, she learned how to fight, steal, kill and most importantly...hunt vampires.  Her mentor for the next several years was a professional vampire hunter and took her under his wing.  When her mentor died of old age, he bequeathed his entire inheritance (about half a million dollars) to whom he called his special 'Vampire Slayer', along with a note and address in New York City to a man identified only identified as 'Sloan the Slayer' and that Sloan would 'give her the vampire killing lifestyle' unlike  anything she'd experienced before. Upon meeting Sloan and his gang of vigilante vampire hunters called 'The Daybreakers', Yvette has since become a member of the gang and is one of the best vampire killers in the entire gang.

Today, Yvette continues working with the Daybreakers vampire hunting gang and continues to hunt and kill vampires...and make a few bucks along the way. She's smokes cinnamon-scented cigarettes more to let the vampires know who it is that's about to kill them. Yvette is also someone you never mess with; she'd rather stab you that listen to you talk.

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Powers

Powers

Power Origins: Natural

She has no powers.

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Equipment

Equipment

Armor

  • Provides poor physical, temperate, radiation and magical protection

  • Provides feeble energy protection

  • Non-scented pressed garlic in leather to all leather items (feeble physical damage to vampires upon touch)

  • Studs and metal is all silver (feeble physical damage to vampires upon touch)

Weapons

Yvette has a large variety of weapons. She carries with her what she thinks she'll need for the fight at hand.

  • Knives, Swords, Sais (several)

    • All made of incredible silver metal material

    • Blessed with holy water

    • Hilts wrapped with leather with non-scented pressed garlic infused in the leather (feeble physical damage to vampires upon touch)

  • Moore's 'Vampire Mower' Blunderbuss

    • Magical crystal-powered energy rifle

    • Can fire off 100 bursts/crystal

    • Range: 200 yards

    • When shot with the blunderbuss' energy, either of the following will occur:

      • If dark/black magic, death magic, vampire and/or undead creature/being, remarkable energy damage, negating any and all magical protections to the target in the process

      • If other than a dark/black magic, death magic, vampire and/or undead creature/being, target will receive good energy damage

  • Moore's Rifle (1)

    • Automatic, Semi-Automatic and single shot shooting damage

    • Made of incredible silver material

    • Wooden stock and handle infused with and rubbed down with holy water in the wax finish (feeble physical damage to vampires upon touch)

    • Holy water grenade launcher

      • Can fire five (5) total excellent explosive grenade that also contain holy water in them for target and adjacent area damage​

      • Holy water, upon impact with and dark/black magic being or creature, vampire or undead, does feeble damage up to 1 minute's time of contact (can be wiped off)

  • Moore's Pistols (2)

    • Automatic, Semi-Automatic and single shot shooting damage

    • Made of incredible silver material

    • Wooden stock and handle infused with and rubbed down with holy water in the wax finish (feeble physical damage to vampires upon touch)

    • Silver blade retracts out of the top of the pistols to use as a stabbing weapon

  • Moore's Ammunition (8 clips)

    • Hollow point silver bullets (16 bullets/clip (typical) = 4 bursts in semi-auto mode (good damage), or 1 burst (excellent))

    • All bullets blessed by priest (if lodged in the body, acts like a feeble toxin damage over time to vampires, undead, dark/black energy creatures/beings)​​​​

  • Blunderbuss Arcane Crystals (2)

    • Provides the ammunition/energy for the Blunderbuss​

    • Each crystal provides 100 shots

  • Goggles

    • Provides infra red, night vision and good flash protection​

  • Lock-Pick Set

    • Hidden under skin (non-ferrous, good material)​

  • Beacon Transmitter

    • When activated, it transmits a unique frequency pulse used to signal/call to her location​

    • Range: 25 miles; attunes to cellular towers and satellite trackers

  • Earwig

    • Encrypted comms transceiver device​

    • Range: 25 miles without tower and satellite access; unlimited range with

    • excellent water-proof material

  • Rebreather

    • Small CO2-to-Oxygen converter mouthpiece​

    • Used to breath underwater for max of 5 minutes

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Talents

Talents
  • Vampires (Professional)

  • Dark/Black Magic (Proficient)

  • Martial Arts: Melee fighter (Professional)

  • Martial Arts: Slam/Stun (Proficient)

  • Martial Arts: Dodge/Evade (Master)

  • Martial Arts: + Initiative (Professional)

  • Martial Arts: Holds/Escapes (Professional)

  • Martial Arts: + Endurance (10 rounds) (Proficient)

  • Escrima/Stick-Staff Fighting (Proficient)

  • Acrobatics/tumbling (Professional)

  • Marksmanship (Professional)

  • Weapons Design (Proficient)

  • Ammunition manufacturing (Proficient)

  • Stealth (Professional)

  • Motorcycle Driver (Professional)

  • Metallurgy (Proficient)

  • Languages:

    • Several African languages/dialects (Professional)

    • English (Proficient)

    • French (Professional)

    • German (Proficient)

    • Spanish/Italian/Portuguese (Proficient)

 

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