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Street Gangs of
MIAMI/SOUTH FLORIDA

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Marina Chain (Street Gangs of Miami Theme)Don "Major Deej" Finger
00:00 / 03:15

In Florida, there's a small army of street gangs that operate throughout the state.  Each street gang is defined as a gang made up of kids, teenagers and/or young adults not to exceed 50 members; more than 50 members constitutes its own entry under "Gangs".

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The following is a list of key street gangs in the Miami/South Florida region in the MDU (and are not reflective, representative, nor associative of any existing or defunct gangs in the real world in any respective manner)​.

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95 PHANTOMS

Leader: Luis “Slipstream” Arvelo


Number of Members: 34


Location / Territory: Hialeah, Opa-locka, Medley, Doral industrial edges, expressway service corridors, warehouse roads, and vehicle-centered routes extending north toward Hollywood and southern Broward County


Allies: Biscayne Breakers


Enemies: Coral Gild


Weapons of Choice: Pistols, shotguns, tire irons, heavy flashlights

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Brief Description

The 95 Phantoms are a highway-oriented automobile gang built around modern South Florida car culture.

They include racers, tuners, mechanics, tow operators, body-shop workers, drivers, motorcycle enthusiasts, and criminals who understand how vehicles move through the region’s sprawling highway network.

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Unlike Detroit’s Old School Boys, racing is not the Phantoms’ defining business.

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Their real economy revolves around high-value vehicle theft, automobile trafficking, stolen parts, illicit modification shops, luxury and performance-car resale, high-speed courier work, underground racing, and moving valuable vehicles through South Florida’s transportation network.

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The Phantoms particularly favor modern imports, exotic cars, motorcycles, and technologically sophisticated performance vehicles.

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BISCAYNE BREAKERS

Leader: Dariel “Cutwake” Suero


Number of Members: 31


Location / Territory: Miami River, Biscayne Bay marina corridors, Allapattah boatyards, causeway approaches, North Bay waterfront areas, coastal launch sites, and occasional operations north through the Intracoastal toward Hollywood and Fort Lauderdale


Allies: 95 Phantoms


Enemies: Coral Gild


Weapons of Choice: Pistols, marine shotguns, machetes, boat hooks

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Brief Description

The Biscayne Breakers treat South Florida’s waterways as an alternate street system.

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Members include marine mechanics, dock workers, fishermen, deckhands, small-boat operators, marina laborers, and waterfront criminals familiar with the dense network of rivers, canals, bays, private docks, and coastal access points running through the region.

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Their economy centers on marine-equipment theft, stolen boats and engines, fuel theft, dock burglary, illicit coastal transport, contraband movement, and fencing valuable boating equipment.

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They are unusually mobile for a street gang and can shift activity between Miami-Dade and Broward waterfronts without ever relying entirely on conventional roads.

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CORAL GILD

Leader: Daniela “Velvet Lock” Salcedo


Number of Members: 21


Location / Territory: Coral Gables, Coconut Grove, Brickell luxury residential areas, upscale marina communities, boutique districts, private-event circuits, and wealthy coastal neighborhoods


Allies: Neon Riptide


Enemies: 95 Phantoms; Biscayne Breakers


Weapons of Choice: Concealed pistols, knives, stun devices, compact batons

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Brief Description

Coral Gild survives by learning how wealthy South Florida works behind the scenes.

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Their members cultivate contacts among valets, private-event workers, domestic-service networks, hospitality employees, marina personnel, concierges, luxury retail workers, building staff, and people with legitimate access to environments most street criminals cannot easily enter.

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Their economy includes luxury burglary, jewelry theft, upscale automobile theft, boutique fraud, private-event theft, expensive-goods fencing, access-related criminal schemes, and targeting high-value property belonging to wealthy residents and visitors.

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Coral Gild is deliberately small. Their success depends on discretion, social intelligence, appearance, and access rather than numbers.

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NEON RIPTIDE

Leader: Valeria “Voltage” Mena


Number of Members: 29


Location / Territory: South Beach, Washington Avenue nightlife corridors, Ocean Drive backstreets, Brickell entertainment zones, Miami Beach service alleys, and selected high-end club districts


Allies: Coral Gild


Enemies: Wynwood Ghosts


Weapons of Choice: Compact pistols, knives, stun weapons, collapsible batons

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Brief Description

Neon Riptide feeds on South Florida’s nightlife economy. Its members circulate among clubs, event spaces, VIP services, promoters, security crews, DJs, valet operations, hospitality staff, and the enormous temporary workforce supporting Miami’s after-dark entertainment industry.

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Their operations include club protection rackets, designer-goods theft, party-drug distribution, VIP credential fraud, cash skimming, intimidation of entertainment workers, and control of selected after-hours businesses.

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They cultivate visibility rather than concealment. Riptide members want people entering their environment to recognize that somebody owns the room.

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WYNWOOD GHOSTS

Leader: Nico “Blankwall” Ferrer


Number of Members: 24


Location / Territory: Wynwood, Little River, warehouse-art corridors, Design District edges, creative-production spaces, pop-up retail areas, and event-service backstreets


Allies: None formally


Enemies: Neon Riptide


Weapons of Choice: Compact pistols, knives, stun weapons, improvised hand weapons

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Brief Description

The Wynwood Ghosts exploit Miami’s constantly changing intersection of street art, fashion, nightlife, social media, pop-up commerce, and converted warehouse culture.

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Their members include muralists, counterfeiters, tattoo artists, photographers, installers, event laborers, fashion workers, warehouse employees, couriers, and criminals adept at blending into creative spaces.

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Their criminal economy includes art theft, counterfeit luxury merchandise, designer knockoffs, gallery burglary, event theft, fraudulent credentials, stolen limited-edition merchandise, and hijacking valuable goods moving through temporary creative events.

 

They tend to appear, extract value, and disappear rather than establish traditional heavily defended street corners.

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© 2026 Don Finger. Major Deej Universe, Major Deej Studios, Major Deej Comics, MDU, all original characters, logos, stories, artwork, concepts, and related materials are owned by Don Finger. All rights reserved.

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