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Sister of the Flame

Image by Jake Colling
Sister of the Flame
Sister of the Flame

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Sister of the Flame
Sister of the Flame

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The FlameArcadia
00:00 / 04:23

Info

 

REAL NAME: 

IDENTITY: 

AFFILIATION: 

 

REGISTERED?: 

RELATIVE AGE: 

MARITAL STATUS: 

Fiera

Unknown

Aragon (Spanish)/ Villain

No

~610 years old

Single

ALIAS(ES): 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

CREATION DATE: 

None

Arcane Sisterhood

N/A

N/A

Don "Major Deej" Finger

21 Feb 2020

RELATIONS:

 

Had a child (son) in 1509, but has no idea what happened to the child since (researching)

History

 

Fiera, a 14th century woman who was repeatedly abused by men, finally took up with a magical cult of women called the Arcane Sisterhood.  Together, they read, studied and practiced multiple schools of magic.  She, herself, loved mixing arcane and nature Magic, especially fire.

After decades of training in her magics, Fiera created her own 'Sisterhood of the Flame'.  Hundreds of her disciples leaned how to use fire magic and were soon hunted not only by men...but by their once-benevolent benefactor, The Conglomerate and its band of warriors of that era, the Knights Arcanus.  By 1589, nearly all of the Sisterhood of the Flame were either slain or transmutated into inanimate objects for the rest of that inanimate object's existence or killed by that era's human population deeming Fiera and her ilk as witches, burning them at stakes and/or killing them outright.

Fiera was eventually hunted and magically transmutated into a large stone at the bottom of a lake in the kingdom once known as Aragon (now Spain) in 1560, but was awakened from her magical inanimate prison by a fellow witch of the sisterhood who'd survived, named Malconna, in the 21st century.

Today, Fiera is allied with what's left of the Arcane Sisterhood, vowing vengeance against the Knights Arcanus, the Conglomerate, human men and...well, anyone she doesn't like (including some of her own sisters in the sisterhood!).  She is trying to rebuild her own Sisterhood of the Flame, but Malconna, the Sisterhood's current leader, continues to 'dissuade' Fiera to 'recruit later, not now'. As such, Fiera barely contains her disdain as she continues to wait to reform her own cult once again.

Powers

 
  • Arcane Sisterhood Inherent State

    • As a result of being transmuted into an inanimate object for hundreds of years, their physical bodies are disfigures, patched with dead/damaged skin, have magical energy tears in their skin and unhealable skin discolorations.

    • Side effects of this transmutation makes each sister have the following:

      • Excellent prevention of magical detection

      • Poor physical body armor versus magical, physical, energy, toxic/toxin, temperate and radiation damage

      • Radiant energy 'tears' in their skin that glow a feeble glow

      • Reduced physical attributes (movement, agility, fighting) due to new inherent body state

      • Nigh vision at good level

  • Arcane Bolts (Arcane)

    • Can emit good magical bolts up to 100 yards in distance

  • Fire Bolts (Nature)

    • Good energy/temperate/magic fire damage​

    • Range 100 yards

  • Fiery Aura (Arcane/Nature)

    • Good protection versus all forms of damage except mental/psionic​

  • Flight

    • Using her fiery wings and thermal-based powers, she can attain good flight speed​

    • Can fly up to 1,000 feet without issue

    • No max distance/range for flight

Equipment

 
  • Arcane Sisterhood Staff

    • Made of spectacular level magical wooden material

    • Can be pulled out of magical portal to access/use with but a thought

    • Made specifically for this person; no one else can use it

    • Provides an additional level of magic focus, agility and stores an additional 20% more magical energy (mana) that the staff's owner can access/store (mana), but only so long as the staff is held in the bearer's hand

  • Body Armor (Chestplate, boots, glaives, skirt)

    • Provides good protection versus magical and mental/psyche attacks

    • Provides typical protection versus physical, energy, temperate and/or toxic/toxin attacks

    • Provides remarkable radiation protection

    • Provides protection from magical sensors/sensing up to a remarkable level

    • Negates magical wards and their functionality up to remarkable levels

Talents

 
  • Arcane Magic (Professional)

  • Nature Magic (Professional)

  • Witchcraft (Professional)

  • Spanish History (Professional)

  • American History (proficient)

  • Leadership (Proficient)

  • Martial Arts: Dodge/Evade (proficient)

  • Aerial Combat: +Fighting, Agility (Professional)

  • School Operations (Proficient)

  • Languages:

    • All Western European languages (professional)

    • All Eastern European languages (proficient)

    • English (Professional)