



Info
REAL NAME:
IDENTITY:
AFFILIATION:
REGISTERED?:
​RELATIVE AGE:
MARITAL STATUS:
Sebastian Shultz
Known
Germany/Villain
No
mid 20s
single
ALIAS(ES):
CURRENT TEAM:
FIRST APPEARANCE:
APPEARANCE DATE:
CREATED BY:
CREATION DATE:
History
Sebastian Shultz was a highly decorated special operations soldier selected for a classified Axis Force initiative designed to recreate and modernize legendary battlefield archetypes. The program sought not only physical superiority, but psychological dominance—drawing inspiration from myth, fear, and historical symbolism.
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During a classified expedition tied to occult research, Shultz’s unit uncovered an ancient relic linked to the original Reich Knight lineage. The artifact housed the essence of the Ritterhauptmann, a war-spirit bound to conquest, domination, and eternal conflict.
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Exposure triggered a partial possession.
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Initially, the transformation appeared beneficial—enhanced strength, resilience, and combat instinct. But over time, the entity’s influence grew. The armor, originally designed as advanced combat gear, began to act as both conduit and prison—binding Shultz and the Ritterhauptmann together.
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Now, Reich Knight (II) exists in a constant state of internal war:
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Shultz, fighting to retain identity and control
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Ritterhauptmann, seeking full dominance and release
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This instability makes him both unpredictable and exceptionally dangerous—even to Axis Force command.
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Powers
Power Origin: Natural/Magic
He's a normal human with no powers, except when possessed.
When possessed, her retains the following powers:
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Enhanced Strength (Superhuman)
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​Capable of overpowering armored opponents and wielding heavy melee weapons with ease
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Enhanced Endurance
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​Can sustain extreme physical punishment with minimal degradation in combat performance
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Supernatural Durability
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​Armor and entity-linked resilience reduce damage from ballistic, explosive, and energy-based attacks
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Fear Inducement Aura
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​Emits an oppressive presence that unnerves enemies and weakens morale
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Combat Instinct Amplification
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​Reflexes and reaction speed heightened beyond trained human limits
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Regenerative Surge (Conditional)
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​Brief periods of accelerated recovery when Ritterhauptmann influence spikes
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Energy Infusion (Weapon-Based)
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​Melee weapons can channel destructive, heat-like or kinetic energy on impact
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Possession Surge State
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​Temporary escalation in power when Ritterhauptmann asserts dominance (at cost of control)
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Equipment
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Ritter Armor (Modern Variant):
Advanced black-and-red armored system fused with supernatural properties-
Reinforced composite plating
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Integrated life-support and combat systems
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Acts as containment/conduit for Ritterhauptmann entity
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Gothic War Axe
Heavy, double-bladed weapon with energy-channeling capability-
Designed for both brute force and empowered strikes
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Can fracture armor and generate shockwave impacts
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Spiked Shield (Runic Reinforced)
Defensive and offensive hybrid-
High-impact resistance
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Can be used for shield bashes and close-quarters control
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Reinforced with symbolic engravings tied to the entity
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Combat Harness & Tactical Systems
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Environmental adaptability
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Targeting assistance
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Battlefield awareness enhancements
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Talents
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Elite Military Training
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Special operations background with advanced combat tactics
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Close-Quarters Combat Mastery
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Highly proficient in melee engagements and armored combat
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Weapons Specialist (Heavy & Melee)
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Skilled with axes, shields, and heavy-impact weaponry
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Battlefield Intimidation
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Uses presence and psychological dominance as a tactical weapon
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Tactical Awareness
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Capable of coordinated engagement despite internal instability
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Resilience Under Duress
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Continues fighting effectively under extreme physical and mental strain
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Dual-Consciousness Combat Adaptation
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Can (at times) leverage both his own training and the entity’s instincts
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​
Reich Knight I
(WWII)




Info
REAL NAME:
IDENTITY:
AFFILIATION:
REGISTERED?:
​RELATIVE AGE:
MARITAL STATUS:
DIED:
Adolph VonHauser
Unknown
Germany/Villain
No
early 30s
married
10 April 1945
ALIAS(ES):
TEAM:
FIRST APPEARANCE:
APPEARANCE DATE:
CREATED BY:
CREATION DATE:
History
The origins of Reich Knight (I) are fragmented and heavily classified. Intelligence recovered after the war suggests that he was once a high-ranking military officer selected for a covert program blending experimental combat engineering with occult research.
​
This program sought to weaponize myth—drawing from ancient European war legends and arcane traditions to create a figure that could dominate both physically and psychologically.
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At some point during this process, the subject came into contact with a relic believed to house the essence of the Ritterhauptmann—a spectral warlord bound to centuries of conflict.
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Unlike later attempts, the fusion was complete.
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The man who entered the armor ceased to exist as an independent identity. In his place stood a unified being:
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Part soldier
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Part entity
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Entirely devoted to conquest
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Reich Knight (I) became a living weapon of Axis Force—deployed sparingly, but with devastating effect across multiple European theaters.
Near the end of the war, he vanished under unclear circumstances during a catastrophic engagement. No body was recovered. The armor was presumed destroyed.
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It was not.
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The entity endured—waiting.
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Powers
Power Origin: Natural/Magic
He's a normal human with no powers, until he is possessed.
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When possessed, he has the following powers:
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Superhuman Strength
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Capable of crushing armored units and overpowering multiple opponents simultaneously
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Extreme Durability
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Highly resistant to conventional weapons, including heavy munitions
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Supernatural Resilience
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Damage sustained can be mitigated or ignored through entity-based endurance
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Fear Projection Aura
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Induces terror and psychological collapse in nearby enemies
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Enhanced Combat Reflexes
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Reaction time and battlefield awareness exceed human limits
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Weapon Empowerment
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Melee strikes carry amplified force, capable of shockwave impact
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Limited Regenerative Capacity
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Armor and entity synergy allow gradual recovery from damage
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Entity Sustenance
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Does not fatigue in a conventional sense; sustained by the Ritterhauptmann’s presence
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Equipment
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Ritter Armor (WWII Variant):
Massive, gothic-styled armored suit fused with occult energy-
Reinforced steel plating with arcane integration
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Acts as both armor and binding vessel for the entity
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Enhances strength, endurance, and battlefield presence
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​
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Double-Bladed War Axe:
Heavy, brutal melee weapon designed for maximum impact-
Capable of cleaving armor and fortifications
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Channels destructive force through strikes
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​
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Spiked Shield:
Defensive weapon with offensive capability-
High resistance to ballistic and explosive force
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Used for crushing blows and close-quarters control
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Field Harness & Gear (Minimal):
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Unlike modern counterparts, relies less on technology
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Functions primarily through physical and supernatural dominance
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Talents
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Master of Melee Combat
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Exceptional proficiency with heavy weapons and close-quarters engagements
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Battlefield Domination Tactics
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Specializes in breaking enemy lines through shock and force
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Psychological Warfare Presence
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Naturally induces fear, hesitation, and disarray in opposing forces
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Military Command Experience (Pre-Transformation)
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Evidence suggests prior officer-level strategic capability
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Unyielding Combat Focus
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Cannot be distracted, intimidated, or psychologically disrupted
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Relentless Pursuit
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Known to continue engagements until complete objective fulfillment
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