Info
REAL NAME:
IDENTITY:
AFFILIATION:
REGISTERED?:
​RELATIVE AGE:
MARITAL STATUS:
ALIAS(ES):
CURRENT TEAM:
FIRST APPEARANCE:
APPEARANCE DATE:
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CREATION DATE:
p5y83rV3cT0r, Talaxaca Computer Wizard, The Wizard
N/A
N/A
Don "Major Deej" Finger
15 Aug 2020
*Ramone Reyes has effectively erased himself from the world’s digital and bureaucratic systems. His birth records, school records, orphanage files, medical references, civic entries, and law-enforcement traces have either vanished, been falsified, or were ordered destroyed through manipulated digital channels. What few paper records existed were later targeted for destruction, and available evidence suggests those orders were carried out. As a result, “Ramone Reyes” may no longer legally exist in any meaningful public system. Psybervector now identifies only by his codename.
History
Ramone Reyes was born in Talaxaca, Mexico, to parents connected to local gang life. His earliest memories were shaped by violence, instability, and survival. Those conditions worsened catastrophically during the Soltan Star Empire invasion of Earth in 2000. Talaxaca was among the cities devastated by the invasion, and both of Ramone’s parents were killed within months of the conflict’s beginning.
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Orphaned, displaced, and alone, Ramone likely would have died in the chaos if not for Lorenzo Ramirez. At the time, Lorenzo was still a young gang leader rather than the criminal architect he would later become. During the carnage in and around Talaxaca, Lorenzo helped move Ramone and hundreds of other survivors into the hills outside the city, away from the worst of the Soltan violence.
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After the invasion ended and the Soltans were driven from Earth, Ramone was placed in an orphanage crowded with other children created by the war’s aftermath. It was there that his genius first became visible.
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The orphanage had an old, failing computer that rarely worked. Ramone found a damaged computer repair manual among the debris of a destroyed home and began teaching himself from it. Within days, he not only repaired the computer, but helped restore a basic local network connection for the first time since the invasion. The adults around him began calling him the “Talaxaca Computer Wizard.” Among the children, the name shortened simply to “The Wizard.”
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Over the next several years, Ramone consumed every piece of technical information he could find. He taught himself computer repair, networking, engineering, coding, and systems design. More dangerously, he began experimenting with fragments of Soltan computer technology recovered from the invasion. By synchronizing alien processing methods with human digital systems, Ramone helped create a powerful communications and computer network within Talaxaca.
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That network should have been a civic miracle.
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Instead, the criminal powers of the city recognized it as a weapon.
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Various gang leaders attempted to control Ramone. Most saw him as a weak, useful “computer geek” who could be intimidated into service. They threatened him, pressured him, and tried to force him into their operations. Only one figure approached him differently: Lorenzo Ramirez.
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Ramone remembered Lorenzo as the man who had saved his life during the Soltan invasion. That debt mattered. Lorenzo did not merely threaten Ramone; he offered him a place, protection, and purpose. Ramone made a deal with him. He would help Lorenzo’s organization conduct a new kind of internet-driven crime wave across Talaxaca and beyond. In exchange, Lorenzo would teach him how to fight, defend himself, and survive in the violent world that had already taken everything from him.
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Lorenzo agreed.
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That agreement marked the beginning of Ramone Reyes’ transformation.
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Within months, Ramone underwent an intensive and brutal education in street violence, weapons, intimidation, criminal loyalty, and gang warfare. At first, he believed he had made a mistake. He was not naturally built like an enforcer, and his reputation as “The Wizard” made other criminals underestimate him. But after his first confirmed killing of a rival gang member, something inside him changed.
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Ramone did not retreat from violence.
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He embraced it.
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The insults and threats that had once followed him became a private list of targets. With Lorenzo’s approval, Ramone moved against the gang leaders who had previously threatened or mocked him. Within days, several rival gangs were left leaderless. Their remaining members were given a simple choice: join Lorenzo’s organization or die. Most joined.
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This made Ramone more than a computer specialist. It made him one of Lorenzo’s most effective recruiters.
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Over the next decade, Ramone refined both sides of himself. He became an elite cybercriminal and a ruthless street-level killer. His technical brilliance expanded into dark web operations, encrypted criminal communications, black-market infrastructure, identity manipulation, and systems sabotage. At the same time, his physical confidence and appetite for violence increased. Those who knew him began to understand that Ramone was no longer merely damaged, angry, or ambitious.
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He had become a psychopath by choice and practice.
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During this period, Ramone also began to reject conventional identity. He no longer saw nationality, citizenship, or legal status as meaningful. Instead, he aligned himself with the online anti-establishment criminal movement known as the Virtual Warriors, an aggressive dark web faction that later evolved into the more dangerous Virtual Corsairs.
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Ramone adopted the handle p5y83rV3cT0r and eventually discarded his birth name entirely. Using his new identity, he erased the digital existence of Ramone Reyes piece by piece. Birth records, government references, school entries, orphanage records, aliases, police fragments, and suspected biometric traces were removed, corrupted, overwritten, or buried beneath false trails. The process was so complete that even his former Virtual Warriors contacts became uneasy.
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To them, Psybervector was no longer a revolutionary coder.
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He was an internet thug with genius-level tools and a murderer’s instincts.
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They disconnected from him.
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Psybervector did not care.
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By then, his loyalty belonged almost entirely to Lorenzo Ramirez, now rising under the name Crimemaster. Together, their work helped shape the organization that would become Crimewave. Whether Psybervector directly influenced the name or merely embodied its spirit remains unclear, but the connection is difficult to ignore. His early cybercrime campaigns were literally described by victims and investigators as a “wave” of digital theft, extortion, identity collapse, network hijacking, and black-market coordination.
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Today, Psybervector remains one of Crimewave’s most dangerous technical assets. He operates a vast criminal server network tied into Crimewave’s private dark web infrastructure. He has worked with high-end criminal engineers to build the Psyber-Pack, a specialized technology platform that grants him battlefield deception, holographic projection, encrypted communications, flash-emitter effects, electronic disruption tools, and emergency escape options.
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Despite his cybercriminal importance, Psybervector still enjoys direct violence. He participates in gang fights, raids, and confrontations with superheroes whenever possible. He is particularly eager to add superhuman opponents to his personal “body count.”
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Psybervector is closed off, arrogant, volatile, and intensely loyal to Crimewave’s structure. He does not appear to resent Crimemaster. In fact, he views Crimemaster as mentor, rescuer, and the only person who fully understood what he could become. That loyalty makes him more dangerous, not less.
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He is not a misguided hacker.
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He is not a reluctant criminal.
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Psybervector chose this life, perfected it, and now uses technology as both weapon and identity.
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Powers
Power Origin: Natural / Technology-Based
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Psybervector has no innate superhuman powers. His battlefield capabilities are produced through advanced equipment, most notably the Psyber-Pack, specialized weapons, electronic intrusion tools, and Crimewave dark web infrastructure.
Equipment
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Psyber-Pack
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Type: Backpack-mounted technology platform
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Construction: Advanced lightweight composite material
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Primary Function: Battlefield deception, communications, holographic projection, electronic interference, and emergency support
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Power Unit
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The Psyber-Pack contains a compact high-output power unit capable of supporting all normal pack functions for up to 10 days of continuous operational use.
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3D Illusion / Holographic Projection System
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The Psyber-Pack can project remarkably detailed three-dimensional holograms and battlefield illusions.
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Emitter Array:
The pack contains four integrated projection emitters capable of rendering complex visual constructs around Psybervector or in nearby tactical space. -
Image Quality:
The holograms are realistic enough that a target generally requires Remarkable Intuition or better to recognize the projection as false under normal conditions. -
If the illusion contains obvious physical inconsistencies — such as figures floating unnaturally, failing to disturb terrain, standing in impossible positions, or ignoring environmental contact — the difficulty of recognizing the deception is reduced significantly.
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Multiple-Person Holographic Imagery
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Psybervector can store and project up to twelve pre-built holographic human images, including duplicates of himself, Crimewave operatives, and Crimemaster.
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These projections can be synchronized with limited force-field impact effects. While the holographic figures are not truly alive, the Psyber-Pack can simulate the physical sensation of strikes, shots, or impacts at approximately Good-level force-field intensity. This makes victims believe the holographic attack is real, causing disorientation, pain response, and psychosomatic trauma based on the perceived attack.
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This makes Psybervector especially dangerous in chaotic battlefield conditions, where opponents may waste attacks on false targets or misjudge the number and position of enemies.
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Glasses / Heads-Up Display
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Psybervector wears specialized glasses linked to the Psyber-Pack and Crimewave’s dark web systems.
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Functions Include:
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Crimewave dark web network access
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Encrypted communications relay
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Tactical heads-up display
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Spatial data mapping
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File, object, and target tagging
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Video feed integration
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Good-level flash protection
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3D data visualization tied to real-world objects and environments
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The glasses allow Psybervector to view digital overlays in physical space, helping him coordinate attacks, monitor systems, track enemies, and manipulate electronic assets during combat.
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Crimewave Dark Web Communications / Network Suite
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The Psyber-Pack is tied into Crimewave’s private dark web communications architecture.
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System Features:
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Remarkably powerful encrypted communications
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Self-refreshing encryption cycle approximately every 30 seconds
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Secure access to Crimewave network channels
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Emergency backup routing for key Crimewave data
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Remote server synchronization
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Dark web operational access
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The network is designed to make intrusion extremely difficult. Even if an enemy breaks through a layer of protection, the encryption cycle changes rapidly, leaving only a very narrow exploitation window.
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Flash / Blind Emitters
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The Psyber-Pack includes flash-emitter technology designed to disorient opponents.
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Effect: Excellent intensity flash across a full area
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Adjacent Area Effect: Reduced to Poor intensity
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Recharge Limitation: Can only be used once every 30 seconds
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The emitters cannot be used as a strobe weapon, but they are highly effective for escapes, ambushes, sudden repositioning, and holographic misdirection.
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Self-Destruct Device
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The Psyber-Pack contains a built-in implosion-based self-destruct mechanism designed to destroy the unit if it is stolen, captured, or compromised.
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Effect: Remarkable instantaneous implosion focused on destroying the pack and its internal systems
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Override Requirement: Amazing-level decryption challenge
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Remote Activation: Can be triggered by Psybervector using a daily voice-activated code word
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Countdown: 3 seconds
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The device is primarily intended to prevent Crimewave technology from falling into enemy hands.
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WEAPONS
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Custom .45 Caliber Handguns — 2
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Psybervector carries two custom .45 caliber handguns made from incredible non-ferrous composite material.
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Fire Modes:
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Single Shot: 12 individual shots per magazine; standard shooting damage
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Semi-Auto Burst: 3 bursts per magazine; Good shooting damage per burst
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Auto Burst: 2 bursts per magazine; Excellent shooting damage per burst
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Ammunition:
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4 magazines
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Composite Knives — 4
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Four knives made from amazing non-ferrous composite material. Designed for close combat and concealability.
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Garrote — 1
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A garrote constructed with incredible non-ferrous wire and handles.
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Flechettes — 10
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Ten remarkable non-ferrous throwing blades designed for silent attacks and emergency ranged use.
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Localized EMP Devices — 4
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Psybervector carries four localized EMP devices.
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Effect: Remarkable-level disruption against electronics and circuitry
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Delivery: Contact or limited area effect
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Timer: May be set for immediate contact activation or delayed activation up to 60 seconds
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Construction: Non-ferrous composite casing and components
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These devices are primarily used to disable security systems, weapons, sensors, vehicles, or hero equipment.
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Cyberscramblers — 4
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Cyberscramblers are portable network-disruption devices designed to interfere with digital systems once physically connected to a target network.
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Effect: Remarkable-level network scrambling and data interference
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Function: Disrupts data packet flow, corrupts active network imagery, and causes major operational instability
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Mode: Can be configured for either persistent disruption or timed activation/shutdown
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These are game-mechanic devices rather than ordinary hacking tools, useful for villain scenarios involving system lockdowns, false alarms, corrupted surveillance, or disrupted hero communications.
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Field Computer Repair / Hacking Kit — 1
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A specialized field kit containing:
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Remarkable-grade non-ferrous laptop
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Repair tools
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Diagnostic hardware
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Interface devices
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Code libraries
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Hardware patching tools
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Emergency build/repair components
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This kit allows Psybervector to repair, compromise, rebuild, or repurpose computer systems in the field.
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Emergency Mediporter Hacking One-Shot Porter — 1
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A one-use emergency escape device designed to hack into the Mediporter medical teleportation system and forcibly redirect Psybervector to a Mediporter within approximately 100 miles.
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Use Limit: One activation
Aftereffect: Device destroys itself after teleportation
Purpose: Emergency extraction -
This device is extremely dangerous because it allows Psybervector to exploit systems normally intended for medical rescue and emergency evacuation.
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Important Operational Note
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The Emergency Mediporter Hacking One-Shot Porter is powerful, but highly unstable. Because it overrides medical teleportation safety protocols, it places extreme strain on the Mediporter system being hijacked.
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There is a 70% chance that the Mediporter Psybervector hijacks will fry itself from override overload and overheating as a result of the hack. In most cases, the Mediporter he lands on after transport will be rendered burned out, disabled, or destroyed.
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There is also a 10% chance that the Mediporter hack fails, placing Psybervector into one of several dangerous failure outcomes:
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1% Chance — Signal Route Catastrophe:
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Psybervector suffers Incredible damage and is dumped anywhere along the Mediporter signal route within 100 miles. This may include being dropped from as high as 100 feet in the air. He retains the signal’s travel velocity, potentially striking the destination point at Incredible speed.
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70% Chance — Wrong Mediporter Redirect:
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Psybervector is transported to a different Mediporter than the one originally hacked. Because government and military Mediporter systems are often better designed and more hardened, there is a further 70% chance within this result that he is redirected to a government or military Mediporter within 100 miles of the initial hack point.
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19% Chance — External Signal Hijack:
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Psybervector’s Mediporter signal is hijacked or diverted by outside signal interference. This could involve a microwave beam from a satellite, a radio tower, a tight-beam radar system, a broadcast signal, or another high-energy transmission source. In this case, Psybervector “Mediports” to the signal’s endpoint without receiving any medical healing. He is usually dumped unceremoniously at or near the signal destination and may suffer fall, impact, or velocity-based damage as appropriate.
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Talents
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Computer Hardware/Software (Master)
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Computer Networking (Professional)
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Computer engineering (Professional)
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Coding/Hacking (Professional)
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Dark Web/Net (Professional)
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Crime (Professional)
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Cyber crime (Master)
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Encryption Processes (Professional)
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Communications (Professional)
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Knife Fighting (Professional)
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Martial Arts: Fighting (Proficient)
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Martial Arts: Dodge/Evade (Proficient)
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Martial Arts: + Initiative (Proficient)
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Languages:
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Computer coding (12 code systems) (Professional)
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Spanish (Master)
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English (Professional)
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Klingon (Proficient)
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