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DAWID

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Ali Baba and the Forty ThievesUnknown
00:00 / 04:24

Info

 

REAL NAME: 

IDENTITY: 

AFFILIATION: 

REGISTERED?: 

RELATIVE AGE: 

MARITAL STATUS: 

Dawid

Known

Saudi Arabian/Villain

No

50s

Widowed

ALIAS(ES): 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

 

CREATION DATE: 

None

40 Thieves

NA

NA

Don "Major Deej" Finger, Andrew Finger

22 June 2020

History

 

In the aftermath of the Soltan Invasion, theft and robbery was abundant in the Arabian region.  One  man named Dawid, took control of several gangs and created a new '40 Thieves' gang. He trained them mercilessly and in return, their training awarded them incredible wealth and status.

 

The governmental authorities chased the 40 Thieves to the western desert of the United Arab Emirates (UAE). There, Dawid was able to use old Arabian magical relics he'd stolen to open up a hidden base in the sand dunes of the desert.

 

This hidden desert base was the original hideout of the original, historic Ali Baba and his 40 Thieves.

 

There, in the ancient hidden home of the 40 Thieves, more treasure and magical artifacts were found.  There, they hid until it was safe to resume their spree of thievery.  Eventually, some of the thieves believed they'd earned enough and quit the guild, never to be heard of or seen again.  Others, however, honed their thieving skills to even greater degrees, thus making the 40 Thieves even more infamous in their operations.

 

Not too long ago, Dawid and 25 of his thieves raided a rich UAE Sheik named Sharif Shukr and the Sheik's family compound. There, Sharif was killed by Dawid, but not before Sharif took out one of Dawid's eyes.  Sharif's son, surprisingly, was found to have the power to transform into sand.  The boy attempted to stop Dawid, but was unsuccessful. Dawid, instead, took in the boy and through years of abuse and 40 Thieves training, turned him into one of his 40 Thieves naming him Mansur and and considered him to be his new adopted son. Mansur (now known as the hero Sandlance), betrayed him and the guild a few years ago, almost decimating the 40 Thieves gang once and for all.

Today, Dawid and his 40 Thieves guild is back and with a vengeance.

 

Dawid continues leading the guild, while amongst the (far more than) 40 Thieves, a new collection of super-powered operatives and slaves have been recruited to do Dawid's bidding.

 

Dawid has put a hefty 'mark' out on his betraying adopted son, Mansur, while in the meantime, the legend of Dawid and the new 40 Thieves guild continues to grow and expand, extending their reach not only to all corners of Arabia, but now, to the world.

Powers

 

Power Origin: Natural

Dawid's powers originate from the magical relics and weapons he uses (see Equipment below).

Equipment

 
  • Flying Carpet

    • Magical carpet, over 1000 years old

    • Enchanted to fly by mental command up to 100 mph, 1,000 ft AGL

    • Can carry a max of 500 lbs total

    • Is resistant to all forms of damage up to remarkable levels, with the exception of magic, where it has spectacular protection

    • Only aligned bearer can make the carpet do anything via special Arabic magical words

  • Ali Baba's Sword

    • Between 1200-1500 years old

    • Unearthly material strength

    • Only aligned bearer can make the sword do anything via special Arabic magical words

    • Magically infused with the following:

      • Magical Bolts

        • Excellent level magical bolt; range: 200 yards

      • Fire Bolts

        • Excellent level fire/heat damage; range: 200 yards

      • Force Bolts

        • Good level physical/force damage; range: 250 yards

      • Enhanced Fighting Enchantment

        • Provides bearer with remarkable sword melee fighting skills so long as bearer wields the sword

  • Scarab of Protection

    • Ageless pendant worn that provides good protection against all forms of damage to wearer

    • Only aligned bearer can make the scarab do anything via special Arabic magical words

  • Blades of Damascus (4)

    • Enchanted 1200 year old blades that will turn after being thrown to follow target based on knife bearer's focused concentration on target, equating to remarkable thrown agility

    • Blades once thrown, will remain airborne until they actually strike a target (doesn't have to be the focused target)

    • Blades are made of unearthly material versus all forms of damage

    • Only aligned bearer can make the blades do anything via special Arabic magical words

  • Staff of the Sahara Winds

    • Short 2-foot long 900 year old golden staff that can summon remarkable level winds from top of the staff

    • Can make tornadoes, wind blasts, funnel clouds, with sand it can make a full-blown sandstorm

    • Staff is made of unearthly material versus all forms of damage

    • Only aligned bearer can make the staff do anything via special Arabic magical words

  • Cloak of the Chameleon

    • His cape has a remarkable resistant to all forms of damage

    • With the use of Arabic magic words, the cloak provides a remarkable level of invisibility to its bearer and only its bearer

    • Will cover anything held by bearer, but no great than 3ftx3ftx3ft in size, otherwise the held object can be viewed (although it'll look ghost like)

    • Doesn't make the bearer intangible

  • Eye Patch of Vision

    • Provides a mystical 'eye' (using scrying magic) in place of the covered eye/area, thus preventing loss of depth perception due to having only one eye

    • Can provide mystical sight to the covered eye/area up to remarkable levels

    • Provides night vision to the covered eye/area

    • Provides additional initiative by 2 seconds on any and all attacks

  • Returning Stone

    • Carries 1 on his person; the Cave of Wonders has 200 vaulted in it for future use

    • These are 1-shot use; there is no way to make more of these stones (stones use dimensional magic)

    • When broken, this typical mystical stone will teleport its rock-breaker back to the Cave of Wonders instantly from anywhere on Earth up to the Exosphere, but not beyond

  • Cave of Wonders

    • The original home of Ali Baba and his 40 Thieves from history

    • 20 miles of caves in a maze like pattern

    • 4 entrances/exits that each require magical words to open (only known by Dawid and 2 of his captains)

    • Multiple hundreds of ceiling air vents that protrude through rocks and sand on the surface, but only several to twelve inches in diameter and all magically protected against critters and people from getting in (unearthly magical resistance field in vents)

    • In the cave, hundreds of other additional magical objects, weapons and relics exist for Dawid to use (all in an unearthly level vault that only Dawid knows the magical words to open)

  • Guns (2)

    • 9mm Desert Eagle Pistols

    • Good shooting damage/burst, armor piercing up to excellent armor

    • 3 bursts per clip

    • Carries a total of 6 additional clips

Talents

 
  • Thief (Master)

  • Marksmanship (Professional)

  • Stealth (Professional)

  • Swordsmanship (Professional)

  • Horseback Riding (Professional)

  • Martial Arts: Dodge/Evade (Professional)

  • Martial Arts: Melee Fighter (Professional)

  • Martial Arts: Slam/Stun (Proficient)

  • Martial Arts: Holds/Escapes (Proficient)

  • Black Market (Professional)

  • Arabic Magics & Items (Professional)

  • Archaeology (Proficient)

  • Leadership (Proficient)

  • Languages:

    • Arabic (Master)

    • English (Proficient)

    • French (Proficient)

    • Portuguese (Proficient)

    • Yiddish (Proficient)

    • German (Proficient)

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