Info
REAL NAME:
IDENTITY:
AFFILIATION:
REGISTERED?:
​RELATIVE AGE:
MARITAL STATUS:
Boris Ustinov
Secret
Villain/Russian (Soviet)
No
60
Widowed
ALIAS(ES):
CURRENT TEAM:
FIRST APPEARANCE:
APPEARANCE DATE:
CREATED BY:
CREATION DATE:
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Patrov Ustinov (father, deceased)
Ivanka Ustinov (mother, deceased)
Nara Ustinov (wife, deceased)
History
Boris Ustinov was born in Moscow to a hard-line Soviet mother and a decorated Soviet general. Raised from childhood among military bases, Soviet doctrine, and Cold War propaganda, Boris absorbed the ideology of the USSR as both a national identity and a personal religion.
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In 1988, Boris’ father, General Petrov Ustinov, was killed during the Soviet withdrawal from Afghanistan. Though official accounts blamed Afghan militants, a KGB agent later told the thirteen-year-old Boris that his father had actually been killed by a secretive CIA operative known as Agent John Brown, later known to the world as Major Invader. Consumed by rage, Boris demanded KGB training and was recruited as one of their youngest field assets.
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By 1990, Boris was sent on his first major mission: track down and capture Agent Brown. After a failed infiltration of CIA headquarters and an attempted ambush at Brown’s Washington-area apartment, Boris was quickly overpowered, captured, and imprisoned. The Soviet Union immediately denied his existence. His records were erased, his name buried, and even his mother was reported dead shortly after his disappearance.
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Boris spent years in secret detention, including time in a covert CIA-linked prison facility in Saudi Arabia, where he endured torture, isolation, and humiliation. When he was finally released in 1995 and returned to Russia, he found that the country he had loved no longer existed. The Soviet Union was gone. The flags, statues, banners, and symbols of his childhood had been replaced by the struggling Russian Federation. To Boris, it was not reform. It was betrayal.
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With no official identity, no family, and no country, Boris murdered his way back into Russia and eventually adopted the stolen identity of Boris Baryshnikove, a former official tied to the erasure of his existence. At his mother’s unmarked grave, Boris swore vengeance against those he blamed for destroying his family, his honor, and the Soviet Union itself. It was there that he eventually crossed paths with Generalissimus, the militant architect of the Soviet Guard.
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Over the following years, Boris became one of the Soviet Guard’s most ruthless military commanders. He trained in tactics, weapons, interrogation, and command operations, eventually leading Red Guard and later Soviet Guard forces during the invasion of Lithuania. During that occupation, Boris became infamous for torture, brutality, and crimes against the civilian population.
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His reign in Lithuania ended during a coordinated liberation assault led by local resistance fighters and super-powered defenders. In the battle, Boris lost both arms in a devastating explosion caused by forces under Captain Lukas Smetona, also known as Captain Lithuania. His surviving troops evacuated him by cargo submarine to a hidden Soviet listening post in Greenland, where Soviet Guard remnants had regrouped.
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Near death, Boris was rebuilt. Under Generalissimus’ orders, abducted surgeons and cybernetic specialists replaced his arms with weaponized cyborg limbs, reinforced portions of his skeleton, and integrated a bio-electrical control network into his spine and nervous system. After months of surgery, recovery, and brutal training, Boris returned as something more than a commander. He became a living weapons platform.
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His troops began calling him Black Boris.
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Today, Black Boris remains one of the Soviet Guard’s most dangerous front-line commanders. Older, slower, and physically scarred, he compensates with firepower, discipline, tactical experience, and ideological fanaticism. He despises the United States, super-heroes, Captain Lithuania, and anyone he believes helped bury the Soviet Union. To his men, he presents himself as a hardened veteran of sacrifice and loyalty. To his enemies, he is a brutal relic of a dead empire, rebuilt in steel, rage, and laser fire.
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Powers
Power Origin: Technology / Science
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Reinforced Spine, Bone Structure, and Bio-Electrical Network
Boris’ cybernetic reconstruction included reinforcement of his spine and portions of his skeletal system. A bio-electrical network links his nervous system to his weaponized arms and gauntlet systems, allowing him to control his cybernetics with impressive precision.
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Enhanced Strength
His reinforced structure and cyborg arms grant him enhanced physical strength. He can lift more than 400 pounds with little effort and can overpower most normal opponents in close combat.
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Enhanced Stamina and Endurance
Boris’ augmented body allows him to function with minimal rest, requiring roughly two hours of sleep to remain operational. His cybernetic and neurological enhancements allow him to perform well beyond peak human athletic conditioning for extended periods.
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Reduced Vision Limitation
Boris lost his right eye. Although it has been replaced by a weaponized prosthetic unit, his natural peripheral vision and depth perception remain impaired. This can affect close-range perception, reaction timing, and spatial judgment, especially when his prosthetic eye is damaged, removed, or offline.
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Equipment
Cyborg Arms
Boris’ arms are cybernetic replacements built from Amazing material strength components. They provide enhanced gripping power, striking force, durability, and weapon integration. The arms and gauntlets can be detached for repair, replacement, or specialized maintenance.
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Weaponized Gauntlets
His gauntlets are constructed from Spectacular material strength and house powerful proton energy systems. Each gauntlet contains an independent proton power supply capable of generating more than 800 energy units. If a gauntlet’s power supply is fully depleted, that hand’s finger and grip functionality fails until the power pack is replaced.
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Power pack replacement requires more than one minute of mechanical work by a professional-level technician. Boris can perform the replacement himself under controlled conditions, but doing so in combat is extremely difficult.
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Laser Weapons
Boris’ standard gauntlet lasers can fire focused energy blasts at Excellent damage every several seconds, with a normal maximum range of 200 yards.
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He can also fire a continuous laser beam, though this reduces the energy output to Good damage over time. The beam can affect anything it contacts along its path within the weapon’s direction of fire, out to a maximum range of 100 yards.
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Each gauntlet can be manually adjusted for longer-range fire. When dialed up to a maximum range of 400 yards, the laser output drops to Typical damage due to energy dispersion.
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Against targets, beings, or objects of Excellent material strength or less, the lasers have an exceptionally high chance of disintegration effects, especially on precision or bullseye-style hits.
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Laser Cannon Configuration
Boris can transform one of his gauntlet systems into a heavier arm-mounted laser cannon. Transformation takes several seconds, during which the standard laser weapon cannot be used.
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In cannon mode, the weapon can emit up to Amazing energy damage, though Boris commonly sets it to Incredible damage for battlefield control and power management. Each cannon shot requires more than a dozen seconds of energy build-up.
The laser cannon has a range of up to 400 yards and carries a high chance of disintegrating targets or objects made from material equal to or below the cannon’s current energy setting, up to a maximum of Amazing material strength.
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Each use of the cannon releases minor radiation and heat leakage into the immediate area around Boris. The leakage is normally only Feeble intensity, but repeated use in enclosed areas can create cumulative danger for nearby personnel.
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Right-Eye Laser
Boris’ right eye is a replaceable prosthetic weapon unit. As a last-resort attack, he can fire a single Remarkable-level laser blast from the eye.
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The weapon fires only in the direction Boris is facing, requiring him to physically turn his head to aim. The blast lasts only several seconds and is designed as an emergency, close-to-mid-range finishing weapon. Against beings or objects of Remarkable material strength or less, the eye laser has a high chance of disintegration effects on a direct hit.
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Battlesuit and Cape
Boris wears a reinforced military battlesuit with a dark cape. The suit provides Good protection against physical harm, toxins, poisons, and temperature extremes. It provides Excellent protection against energy and radiation attacks.
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The suit also carries embedded magical wards provided by Mystyck, granting Excellent protection against magical and mental/psyche-based attacks. These wards must be recharged weekly to remain effective.
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His cape is flame, fire, and heat resistant up to Remarkable intensity.
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Talents
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Military (Expert)
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Military weapons (professional)
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Marksmanship (Expert)
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Pilot (Proficient)
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Military Vehicles (Professional)
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Cyborg/Cybernetic devices (arms) (Proficient)
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Leadership (Professional)
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Martial Arts: Fighting (Professional)
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Martial Arts: Dodge/Evade (Proficient)
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Martial Arts: +Initiative (Proficient)
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Laser Technology (proficient)
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Mathematics (proficient)
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Tactical operations (Expert)
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Winter survival (professional)
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Survival (Expert)
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Torture (Professional)
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Mechanical engineering (proficient)
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