ARACHNO BANE
INFO
REAL NAME:
IDENTITY:
AFFILIATION:
REGISTERED?:
​RELATIVE AGE:
MARITAL STATUS:
Jason Johnson
Unknown
Villain
No
30
Single
ALIAS(ES):
CURRENT TEAM:
FIRST APPEARANCE:
APPEARANCE DATE:
CREATED BY:
CREATION DATE:
HISTORY
Jason Johnson joined the Arachnoknights in 2009 and through his hard work, skills and dedication to the group, he was awarded a special armor, modified just for his skill set. He has also learned how to lead troops into battle and use various aggressive tactics to engage enemy forces with.
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In one particular battle with a superhero, Arachno Bane, as he called himself, was severely defeated with his armor torn asunder, dying as the Arachnoknights started flying back to their base, unaware of Arachno Bane's circumstance. Upon Arachno Bane's believed final transmission of his dying status, Lord Arachnid swung his flyer around and returned to the battle scene, taking massive damage himself, to save Arachno Bane.
Both made it back to their base and recovered to fight another day, but Johnson swore that day he'd dedicate himself to the Arachnoknights heart and soul from then on for Lord Arachnid's daring risk to save his life.
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When he's not with the Arachnoknights working towards their goals, he's usually out gaining notoriety, experience and more contacts to better the group with.
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His is a true loyalist to the Arachnoknights and one of their most aggressive bosses.
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POWERS
Origin: Normal/Tech
No powers.
EQUIPMENT
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Armor
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Provides Incredible protection against physical, energy and temperate attacks.
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Provides Fantastic protection against radiation
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Provides Remarkable protection against acidic and chemical attacks
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Provides only typical protection versus psionic and magic attacks.
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Helmet
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Contains full communications encrypted transceiver suite with a range of over 350 miles.
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Targeting system aids in agility and environmental awareness
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Provides link to base computers and to internet
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Enhanced Natural Abilities
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Remarkable strength
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Amazing endurance
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Excellent fighting and agility
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Mace
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Excellent level of force (physical) damage per shot
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1 shot per several seconds
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Charged to deliver over 50 shots before a recharge is needed (2 hour recharge)
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Made of amazing material strength
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Magnetic Rail Rifle
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Conducts typical shooting arc damage per burst
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Incredible material strength
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Can fire 10 bursts per ammunition clip
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Carries 6 spare ammunition clips
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TALENTS
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Battlefield tactics (professional)
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Mace combat (professional)
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Marksmanship (Professional)
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Survival Skills ((proficient)
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Hand-to-Hand Combat (Professional)
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Martial Arts: Slam/Stun (Professional)
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Leadership (proficient)
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