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Madame Cirque

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Madame CirqueDon "Major Deej" Finger
00:00 / 03:24

Info

Info

REAL NAME: 

POSESSING ESSENCE: 

IDENTITY: 

AFFILIATION: 

REGISTERED?: 

​RELATIVE AGE: 

 

 

MARITAL STATUS: 

Ivana Marfa

 

Madalina Cirque

Known to only a few

Villain/Russian

No

Ivana: 20s; Madalina: essence dates back to 1600s France 

Widowed

CURRENT ALIAS: 

KNOWN ALIAS: 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

CREATION DATE: 

Madame Cirque

Madalina Cirque

Soviet Guard

N/A

N/A

Don "Major Deej" Finger

7 April 2012

RELATIONS:

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  • Ivan Marfa (father, deceased)

  • Marta Marfa (mother, deceased)

  • Generalissimus (godfather)

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History

History

Ivana Marfa was born in Moscow, Russia, only days before tragedy claimed her family. Her parents, Ivan and Marta Marfa, were killed during the first Soltan invasion of Earth in 2000 while returning home from the hospital with their newborn daughter. Ivana survived and was eventually placed in Moscow Orphanage N.22 after authorities discovered only one listed emergency contact: the infamous former Soviet general known as Generalissimus.

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Three years later, Ivana disappeared from the orphanage. In her place was a note thanking the staff for protecting her and declaring that her godfather would now assume responsibility for her care. Generalissimus had sent Red Guard special operations soldiers to extract Ivana and bring her to his hidden northern Greenland base.

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Raised within the Red Guard community, Ivana became both a daughter-figure to Generalissimus and a product of his militant Soviet ideology. She trained beside soldiers, studied military doctrine, and rose rapidly through the Red Youth Brigade, becoming one of the finest young combatants in the Greenland compound.

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In 2018, while inventorying a restricted weapons vault, Ivana discovered a sealed crate marked “Cirque Masque.” Inside was an ancient half-red, half-black circus mask protected by layered containment materials and mystic warding rods. Curious, Ivana removed the mask and placed it on her face.

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That moment ended Ivana Marfa’s control over her own life.

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The mask carried the imprisoned essence of Madalina Cirque, a powerful French mystic from the 1600s. Madalina was a witch, performer, dancer, acrobatic sword-fighter, and cruel manipulator who had bound her soul to the mask. Once the artifact took hold, Ivana’s mind and soul were forced into a deep psychic void while Madalina assumed control of her body.

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Calling herself Madame Cirque, Madalina quickly adapted to the modern world and to the Soviet Guard’s hidden base. Generalissimus attempted to recover Ivana through force, magic, technology, and psychic intervention, but each effort failed. Mystyck’s attempt to remove the essence nearly killed her, proving that Madame Cirque’s psychic and magical defenses were far stronger than expected.

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Generalissimus eventually entered into a bitter arrangement with Madame Cirque. She would cooperate with the Soviet Guard so long as their actions moved them closer to seizing power in Russia. In exchange, she demanded wealth, luxury, servants, and eventual possession of the Winter Palace in St. Petersburg. Most importantly, she promised that once her demands were satisfied, she would consider abandoning Ivana’s body for another host.

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Generalissimus despises the arrangement but tolerates Madame Cirque because Ivana’s life remains trapped inside the bargain. He continues to search for a way to separate Madalina’s essence from Ivana without destroying the woman he raised as his own daughter.

 

Today, Madame Cirque serves the Soviet Guard reluctantly and selectively. She is dangerous, indulgent, manipulative, and sadistic, but also calculating enough to recognize that Generalissimus may still be useful to her ambitions. Ivana Marfa remains imprisoned somewhere deep within her own mind, unheard, unseen, and waiting for a rescue that may never come.

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Powers

Powers

Power Origin

Madame Cirque’s powers come from two connected sources:

  1. Ivana Marfa, without the mask or essence:
    Normal human; no inherent superhuman powers.

  2. Madalina Cirque’s possessing essence:
    Grants arcane, charm, psychic, and dark death-magic abilities.

  3. The Madame Cirque Circus Mask:
    A mystic artifact that enables possession, psychic shielding, and magical enhancement.

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Madalina Cirque’s Essence-Based Powers

These abilities are tied to Madalina Cirque’s essence and are separate from the powers and functions of the mask itself.

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Psychic Control

Madame Cirque possesses Amazing-level psychic control, allowing her to influence, dominate, or read the mind of a target.

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Capabilities:

  • Can control one person at a time.

  • Requires eye contact to initiate control.

  • Effective range is approximately 200 yards.

  • Control lasts up to 50 minutes before it must be reasserted.

  • If Madame Cirque is distracted, weakened, mentally disrupted, or rendered unconscious, the control can break.

  • If she loses control, she must regain eye contact and reestablish psychic domination.

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Limitations:

  • One target only.

  • Requires eye contact.

  • Does not remain stable if her own psyche is impaired.

  • Ends if Madame Cirque is knocked unconscious.

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Psychic Sword / Psychic Melee

Madame Cirque can manifest psychic energy as a blade-like projection from either arm or channel it through her fists.

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Capabilities:

  • Inflicts Excellent psychic damage.

  • Can form a psychic sword or psychic strike projection.

  • Effective reach is approximately 5–6 feet.

  • Damage is psychic rather than physical, making it especially dangerous against targets vulnerable to mental or mystical assault.

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Telekinetics

Madame Cirque has Good-level telekinetic ability.

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Capabilities:

  • Can lift or move objects up to approximately 400 pounds.

  • Can use telekinesis to hover.

  • Maximum hover speed: 10 mph.

  • Maximum altitude: approximately 100 yards above the ground or surface.

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Limitations:

  • Not true high-speed flight.

  • Weight limit restricts heavy combat use.

  • Hovering makes her mobile but not especially fast.

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Pain Domination

Pain Domination is Madame Cirque’s dark death-magic specialty. It allows her to twist pain, vitality, and suffering into either harm or healing.

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Capabilities:

  • Can heal a single target for approximately 20% of total health in a burst of dark energy once every 30 seconds.

  • Can heal a group within a 10-yard radius at Good level, restoring approximately 10% of total health once every 30 seconds.

  • Can inflict Good death-magic damage on a target up to 100 yards away once every 30 seconds.

  • Can transfer approximately 10% of one target’s health to another target once every 30 seconds.

 

Major Limitation:
Madame Cirque cannot use a Pain Domination effect less than 14–15 seconds after using any other power, including another Pain Domination effect.

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Essence Physical Skill Transference

Madalina’s essence enhances Ivana’s body through supernatural skill transference.

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Enhancements:

  • Fighting increases by 1 rank, maximum Excellent.

  • Agility increases by 2 ranks, maximum Remarkable.

  • Endurance increases by 1 rank, maximum Excellent.

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This makes Madame Cirque more physically dangerous than Ivana would be on her own, especially when combining enhanced movement, psychic melee, and combat training.

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Equipment

Equipment

Madame Cirque Circus Mask

The Madame Cirque Circus Mask is an ancient mystic artifact containing the essence of Madalina Cirque. It is the source of her possession ability and one of the most dangerous artifacts held within the Soviet Guard’s vaults.

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Unbreakable Material

The mask is nearly indestructible. Class S.

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Defensive Properties:

  • Completely unbreakable against ordinary magic or radiation attacks.

  • Requires damage beyond triple Unearthly level physical, energy, temperature, toxic, or toxin-based damage before it even begins to suffer harm.

  • Even after that threshold is reached, it requires an additional massive amount of physical damage before it can be destroyed.

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Possession

When physically placed against a human face, the mask can attempt an Amazing psyche-based possession transfer, allowing Madalina Cirque’s essence to seize control of the bearer.

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If possession succeeds:

  • The mask grafts itself to the face with Unearthly-level resistance against removal.

  • The mask moves naturally with the face, including mouth, eyes, eyelids, brows, and cheek movement.

  • Madalina takes control of the host’s body, mind, and soul.

  • If the host has powers, Madalina can access them.

  • The host’s mind and soul are buried in a deep psychic void.

  • The host usually believes they are dead, trapped in darkness without sound, direction, or sense of time.

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Control can end if:

  • The host’s psyche is boosted enough to attempt resistance.

  • Madalina’s psyche is weakened, distracted, or rendered unconscious.

  • Madalina voluntarily allows partial control.

  • The mask is removed.

  • The mask is destroyed.

  • Madalina willingly retreats into the mask.

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If possession fails:

  • Madalina’s essence is forced back into the mask.

  • The mask falls from the target’s face.

  • That target can never again be possessed by the mask.

  • The target remembers or senses that something attempted to possess them.

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Psychic Shielding

The mask provides powerful psychic concealment and protection.

Capabilities:

  • Madalina’s essence cannot be detected by psychic or mental sensors of Incredible level or below.

  • Detection requires at least Amazing-level psychic ability.

  • Direct mental contact with Madalina requires approximately Monstrous-level detection or communication ability.

  • Once a host is possessed, the host body gains Amazing psychic shielding against mind control, mental manipulation, and thought-reading.

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Limitation:
If Madalina’s psyche is reduced, the psychic shielding drops to the same reduced level.

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Magical Enhancement

The mask enhances arcane, charm, and dark death-magic spells.

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Effects:

  • Increases these magic types by one full rank.

  • Death-magic effects have a limited chance of increasing by two full ranks instead.

  • ​

Dark Magic Staff

Madame Cirque can summon a dark magical staff.

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Capabilities:

  • Detects magic down to Good level up to 100 miles away.

  • Functions as a basic magical lantern.

  • Fires Good-level dark magical energy blasts up to 100 yards once every 14–15 seconds.

  • Made of Unearthly magical material against damage.

  • Appears out of thin air when summoned.

  • Can create Good-level arcane and charm wards.

  • Enhances incantations by one rank in effectiveness, impact, or range.

  • Translates most ancient languages up to and before the 1600s.

  • Can drain health from a living being or plant at a Feeble rate while in direct contact.

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Talents

Talents

Ivana Marfa — Host Talents

Ivana was raised and trained within the Red Guard / Soviet Guard structure.

  • Military & Combat:

    • Military — Professional

    • Military Weapons — Professional

    • Martial Arts: Fighting — Professional

    • Martial Arts: Holds / Escapes — Professional

    • Martial Arts: Dodge / Evade — Professional

    • Martial Arts: Initiative — Proficient

    • Marksmanship — Professional

    • Military Science — Proficient

    • Leadership — Professional

  • Technical Skills:

    • Mechanical Engineering — Proficient

    • Electrical Engineering — Proficient

    • Logistics — Proficient

  • Cultural / Historical Knowledge:

    • Russian Poetry, Novels, Writers, and Literature — Professional

    • Russian / Soviet Lore and History — Proficient

    • Red Guard / Soviet Guard History and Lore — Expert

  • Languages:

    • Russian — Expert

    • English — Professional

    • French — Proficient

    • Chinese — Proficient

    • Danish — Proficient

    • German — Proficient

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Madalina Cirque — Possessing Essence Talents

Madalina Cirque brings centuries-old mystical, cultural, and performance-based talents into Ivana’s body.

  • Magic & Occult:

    • Arcane Magic — Expert

    • Charm Magic — Professional

    • Dark / Death Magic — Professional

    • Witchcraft — Professional

    • Alchemy — Professional

  • Historical Knowledge:

    • 1600s History and Lore — Expert

    • Ancient and Occult Lore — Professional

    • Performance & Physical Skills:

    • Athletics — Professional

    • Dancing / Ballet — Proficient

    • Acrobatic Performance — Professional

    • Theatrical Manipulation — Professional

  • Combat & Cruelty:

    • 1600s Weapons — Proficient

    • Torture Methods — Professional

    • Pain Conditioning / Sadistic Interrogation — Professional

    • Restraint and Punishment Devices — Professional

  • Manipulation:

    • Seduction / Social Manipulation — Professional

    • Psychological Intimidation — Professional

    • Coercive Control — Professional

  • Languages:

    • French — Expert

    • Latin — Professional

    • Russian — Professional

    • English — Proficient

    • German — Proficient

    • Danish — Proficient

    • Spanish — Proficient

    • Slavic Languages — Proficient

    • Armenian — Proficient

    • Egyptian — Proficient

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