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Oceania Champions Champion of Oceania Ba

Master Skyknight

Oceania Champions Champion of Oceania Ba
Bullet the Blue SkyU2
00:00 / 04:22
Info

Info

REAL NAME: 

IDENTITY: 

AFFILIATION: 

REGISTERED?: 

​RELATIVE AGE: 

MARITAL STATUS: 

Devon Clinton

Known

Oceania/Villain

No

30

Single

ALIAS(ES): 

CURRENT TEAM: 

FIRST APPEARANCE: 

APPEARANCE DATE: 

CREATED BY: 

CREATION DATE: 

Skymaster, Imperial Air Patroller

Champions of Oceania

NA

NA

Don "Major Deej" Finger

20 Nov 2011

RELATIONS:

 

None identified

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History

History

Master Skyknight is a member of the Champions of Oceania and the man in charge of the Oceania Air Patrol (OAP), which comprises of over 1,000 flying troops called "Skyknights".

 

A Master Skyknight is considered to be the very best of the Skyknights who, upon winning a deadly annual aerial combat competition, is assigned to the Champions of Oceania, as well as lead the Skyknights and the Oceania Air Patrol

 

He and his Skyknights are 100% loyal to Oceania and Governor Goldstein.

 

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Powers

Powers

Power Origin: Natural (no powers)

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Equipment

Equipment

Master Skyknight Suit & Armament:

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  • Grenades (2 of each) (belt)

    • Web

    • Smoke

    • Frag

    • Explosive

     

  • Seeker Drones (4) (from shoulder devices)

    • These Seeker Drones follow Master Skyknight until they detect an enemy and then they will zero in on their targets and detonate on impact. The small explosive flash of energy does excellent damage, but the typical concussion can weaken foes. Affected targets will have reduced Damage, chance to hit, and Perception and may even be Disoriented for a short while. He can only ever have two Seeker Drones out at one time and they can be destroyed by your foes.

     

  • Anti-Grav Wings (Back Unit)/Boosters (Boots)

    • Tech wings that can generate anti-grav for the wearer through solar and fusion power.  The wings allow Master Skyknight to carry an additional 300 lbs of cargo/equipment.  More than 300 lbs over his weight, and performance dramatically drops.  Max Speed: 500 mph; range: 500 miles on one full solar charge; >4000 miles on fusion power (or more, depending on maintenance and overheating).

    • In the event that he needs to get somewhere fast, his boots contain powerful rocket boosters, allowing him to achieve speeds of 500 mph for a period of 5 minutes.

     

  • Body Armor & Helmet

    • Composite material armor allows excellent reduction of damage, to include small caliber arms fire, and most concussive blasts.

  •  

  • Search Lights

    • As part of his gauntlet on each arm, he has a high intensity light (10,000 lumens) allowing spotlight searches from the air.  Range 2000 yards.

     

  • Flash/Blast Protection (Visor)

    • Contains a polarizing visor that prevents him from being blinded by flash effects or bright explosions

     

  • Radio Communications (Helmet)

    • Allows for closed channel, encrypted two-way communications. Range: 25 miles (although it can piggy-back on existing wireless/WiFi networks).

     

  • Tracking/Optical Recorder/Transmitter (Helmet)

    • Uses radar/sensor tracking for his weapons firing and for battle field management graphics on his Heads Up Display (HUD).

    • Allows color recording and transmission of all images in front of wearer's visor.  Battery pack and mini-transmitter located on ear pieces.  Battery charge can last for 10 hours. Transmitting range: 25 miles (although it can piggy-back on existing wireless/WiFi networks).

    • ​

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Talents

Talents
  • Military (Professional)

  • Pilot (Professional)

  • Aerial Combat (Professional)

  • Marksmanship (Professional)

  • Martial Arts: Increased Initiative (Professional)

  • Stealth (professionsal)

  • Leadership (Proficient)

  • Oceania Lore (Proficient)

  • Reconnaissance/Observation (Professional)

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